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Today in the history of the game "Castlevania: Symphony of the Night" is on sale

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Castlevania: Symphony of the Night.jpg


On March 20, 1997, "Castlevania: Symphony of the Night" was officially released on the PlayStation.

The works before this "Castlevania" are all chapter systems. "Symphony of the Night" is the transformation of the series. Although the plot continues the plot of "Castlevania: Rondo of Blood", the core gameplay and The system mechanism has undergone a qualitative change. This book adopts the setting of a semi-open world, and has added a wealth of RPG elements. The map design has a large number of unreachable levels, terrain and organs, all of which need to be played later. In the process, the corresponding props and skills are solved to solve the problem. This kind of experience of combining exploration with the uneasiness of the unknown is very effective. The "Castlevania: Symphony of the Night" became the most exciting in the series. Amazing work, as for the "Super Metroid" in the production process with reference to the same design ideas, it can not be studied.
Castlevania: Rondo of Blood.jpg
The producer of this work is responsible for Toru Hagihara, not Igarashi. At this time, Igarashi is only the assistant producer and script of this game, The "Castlevania: Rondo of Blood" and "Castlevania: Symphony of the Night", which many people like very much, are all from Toru Hagihara.
"Castlevania: Symphony of the Night" is the most successful work recognized in the "Castlevania" series. "Symphony of the Night" changed the style of pure movements of the past works, and added a lot of RPG elements and map exploration elements, supplemented by wonderful plots, beautiful images and beautiful music, so it was well received.
Keywords in the article: Castlevania   Rondo of Blood   Symphony of the Night